![]() Jurassic World Evolution throws an additional spanner in the works by having three different “factions” that you need to maintain a good relationship with science, military, and entertainment. Then you’ve got to make sure that the dino won’t escape, keep it fed and healthy, and then draw visitors (and money) into your park.Īll of that is fairly standard stuff for simulators. When you’ve got enough DNA to form a complete “picture” of a single dino, you can then produce it, and let it out into your park. The basic process behind Jurassic World Evolution is quite simple: You’ll send exploratory teams out to various places across the world to look for DNA for a wide range of dinosaurs. It’s not perfect, but it’s not bad at all. Given that the Nintendo Switch doesn’t have that many great simulators on it, this thing arrives as something of a breath of fresh air. Jurassic World Evolution is the modern attempt at that same thing. I remember being enamoured to a Game Boy Advance title, called Jurassic Park: Park Builder, which, primitive as it was, let you do that. ![]() ![]() ![]() Who wouldn’t want the opportunity to run a zoo full of dinosaurs? I mean, assuming that you could manage it in a way that doesn’t turn to hell (a la the Jurassic Park films). ![]()
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